So Im running a new WT game and I have had several people reference me to you guys as the defacto experts.
Im having some issues figuring out exactly how the Gadgeteering power works. You assign just the raw dice to new powers, pay willpower per dice to reconfigure it? How do you price out adding extras to the new power? Variable effect is really powerful, but its horribly complex.
Im also noticing that its pretty useless if you only have 2 or 3 dice in it. So you can only have 1 item at a time without splitting the dice pool. Wouldn't it be more useful to have separate powers for each 'power type' (ADU) so you didn't have to split the pools down to nothing?
Im aware that its a pretty powerful power, with the escalating number of gadgets based on expenditure of base will. But at the same time, Im thinking I might recommend my player just build a bunch of items as powers instead of having a catch-all power.
Thanks in advance.
~J
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