Good ideas. You guys might be able to merge your back stories to explain why your both in the twin cities. Or not. Also what do you want the forcefield to be able to do JeStor? Or is it just a generic harm with defends that looks like a forcefield? You cauold add useful to harm and defend as well to create walls.
On Wednesday, July 10, 2013 1:44:14 PM UTC+2, JeStor wrote:
--Seems fine to me.I'm looking now on the other end of where you've gone. A 60+ year old California orange farmer who played some minor league baseball in the late 60's and early 70's and who as a result of a drug trial has mutated and now is able to produce a force field which he can throw and use to protect himself. I'd look for some pointers on this...I'd like to spend about 60 points on this.
On Tue, Jul 9, 2013 at 7:35 PM, Matt <moe...@gmail.com> wrote:
Cool, then here's some of my character (the parts most relevant to encounter scaling anyway), any recommendations are welcome.Diarmuid ChevalierAge: 11 (grade 5)Source: DivinePermissions: Power Theme (I think "mutable" was an intrinsic quality that just allowed you to buy new powers and improve old ones, I think it was 5pts, I've set aside 5 for that purpose)Body 1Coordination 2Sense 3Mind 3Charm 2Command 4Base Will 6Starting Willpower 7Loyalty- Supporting FriendsPassion- being the HeroPowers:10d (or 6d+1wd, not sure) Implosion 1/dMicro black hole forms in/on/near target, generates a popping noise as matter is hypercompressed and torn from its surroundings.Attacks 2, Range, Disintegrating 2, Full Power Only-1, Horrifying -1, Obvious -12hd Distortion 10/dA large obvious "black hole" appears above Diarmuid, it distorts the trajectory of any attack in a small radius from the intended target to itself. With effort this can become an artificial event horizon eliminating even the most deadly attacks.Defends 2, Radius 2, Duration 2, Interference 3, No Upward Limit 2, Obvious -12hd Singularity 9/d (resisted by Body+Athletics)A short lived black hole forms with an accretion disc and draws everything in a small radius toward itself, even light. The sudden increase in gravitational forces distorts perceptions and hurls targets toward the center point making it difficult to do much of anything.Useful 2, Range, Mass 2, High Capacity Mass 1, Boost Mass 2, Interfering 3, Radius 2, Obvious -1, -2 Slow2hd Orbital Slingshot 7/dBy creating a tightly controlled microblackhole nearby Diarmuid can cause himself to fall toward it at high speed. By creating them in series he can create impossible trajectories, move to full speed without accelerating, stop without slowing down and maintain full speed while changing direction 180 degrees.Useful 2, Speed (flight), Boost Speed 2, Duration 2, No Physics 1This leaves me with 48 points for skills probably some dice in dodge, academics, linguistics, computers, lying, a few hyper skill dice for leadership (representing a conceptual "gravitas"). I usually play characters that are highly empathetic (and manipulative), but an 11 year old doesn't really consider opinions different from their own so this will be an interesting departure. I don't expect to roll dice against other players but it will be interesting to see how they react to the idea of a "take charge" type of kid.-Matt Conloneveryone can expect to square off against villians and threats that were created with the same point total as the pc's nad then scaled up from there as the pc gain power. Now having said that WT can get lethal, but i wont throw you up against Bark Bombadier (the ultimate head exploder) straight out the gate.
On Tuesday, July 9, 2013 10:57:28 PM UTC+2, matt conlon wrote:--Ah, last question, what kind of defenses do you expect us to have? I had an experience where I created a PC that had a diverse range of powers with what I thought was a solid persistent defense and the first thing I encountered was 6hd attacks.
-Matt ConlonThere are no restrictions on where you spend your points, and we are using the strait 2pt./die rules in the book.
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