-Matt Conlon
I just read a book about Delta Force and learned that these highly-trained operatives can accurately hit a forehead-sized target with a handgun at short range pretty much every time without taking extra time to aim due to their massive amount if training in instinctive shooting. How can one simulate this in a realistic ORE game? Let's assume that your average operative has a Coordination of four – that's pretty impressive for a human, and I refuse to believe that every single Delta Force guy has a five in that stat. I grant that it is possible that, with their very intense, frequent specialized training that they may all have fives in handgun.
With no aiming, this gives them nine dice. If you aim, you drop one die and set another to ten, you roll seven. This gives a fairly good chance of getting a pair of tens, but also a decent chance of not doing so. Now, Delta guys often have done the sort of surveillance that may justify giving them an extra die, as if they had aimed for a round, but this is not always the case. Often they just go in and adapt to the situation. So, how can one simulate the "always hit ten" skill that these elite operatives normally possess in our real world?
Hotjets
--
You received this message because you are subscribed to the Google Groups "Cult of ORE" group.
To view this discussion on the web visit https://groups.google.com/d/msg/cult-of-ore/-/G7hExtIikRcJ.
To post to this group, send email to cult-of-ore@googlegroups.com.
To unsubscribe from this group, send email to cult-of-ore+unsubscribe@googlegroups.com.
For more options, visit this group at http://groups.google.com/group/cult-of-ore?hl=en.
0 comments:
Post a Comment