Not really, modern and with super-heroes.
The campaign I pretend to run I think will be Top Ten (Alan Moore)
comics - players don't know the comics - but first adventures will be
totally independent sessions, the campaign will start when we get
used. I heard with just one session all people fits to game, that's
great.
On Jul 28, 4:39 pm, Shane Ivey <shane.i...@gmail.com> wrote:
> <<Do you have any special module/adventure of Wild Talents (or Godlike)
> that you suggest for initiation in ORE system? I own "White Knights, Black
> Hearts" but I see the adventure so open that I'm not sure is good for a
> first start.>>
>
> Any specific setting?
>
> --
> *Shane Ivey, Arc Dream Publishing*
> Cthulhu Mythos gaming, every quarter:
> TheUnspeakableOath.com<http://www.theunspeakableoath.com>
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[ORE] Re: Wild Talents Initiation Adventure
8:21 AM |
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