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Re: [ORE] Digest for cult-of-ore@googlegroups.com - 1 Message in 1 Topic

Too much water and fuel (depending on the vehicle)
Too little ammo
Weapons could be divided by damage
Too difficult to get big weapons (could work in other countries where weapons are restricted) and vehicles

Best!



On 21 Aug 2012, at 13:13, cult-of-ore@googlegroups.com wrote:

Group: http://groups.google.com/group/cult-of-ore/topics

    Sean Worcester <worcester.sean@gmail.com> Aug 21 09:12AM -0700  

    I adapted this idea from the Savage Worlds adventure *Zombie Run.* So the
    idea is that this table can be used in two ways; either after you create
    your Survivor or when your PC's search an area. For the initial character
    creation roll the player or GM can roll 11d10 or so to figure out what you
    start with in your pockets or have squirreled away. When used in-game a PC
    can apply the results of his Search roll directly to the chart or a GM can
    create a dice pool based on the area searched and apply that to the chart
    making the results the amount of usable stuff found. Questions, comments,
    suggestions?
     
    *One Roll Salvage… alt: instead of in day's width -1 in days*
     
    1's = Food- [width -1] in days.
     
    2"s = Water- [width -1] in days.
     
    3's = survival gear [width -1] in items
     
    4's = medical supplies [width -1] in applications
     
    5's = Fuel- [width -1] in Levels (low, mid, full)
     
    6's = ammo- [width -1] x2 in bullets of any type
     
    7's = melee weapon x2: Brass knuckles x3: small club x4: Knife (Ordinary)
    x5: Knife (Combat) x6: baseball bat x7: spear x8:Mace x9:sword x10: Fire
    axe
     
    8's = Firearm- x2: small pistol x3: med pistol x4: Large Pistol x5: SMG x6:
    Pump Shotgun: x7: Auto- Shotgun x8: Hunting Rifle x9: Assault Rifle x10:
    Machine Gun
     
    9's = Vehicle x2: bicycle x3: scooter x4: motorcycle x5: small car x6: med
    car x7: large car x8: small truck x9: med truck, x10: large trucks
     
    10's = Players pick. (can spend Wx10 anywhere on the chart, ie if PC rolls
    4x10 they can get a small pistol and 4 shots)
     
    Free Dice= odd items (anything not already covered above)
     
     
    I am thinking about making the Melee weapons by generic type, ie x2: small
    club or x2:small weapon (W +1S); Thoughts?
     
    Also I am working on an ORE zombie plot generator which i'll post as soon
    as I get to a point that i feel can lead somewhere or I get really stuck
    for ideas.
     
     
    Thanks!
     
     
     
     
    --
    --Sean Worcester

     

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