I'd make the Whip Lash Non-Physical (resisted by a Will roll) to simulate the demonic power (also a fair number of my PCs have armor and they need to stop being so reliant on it, but that's just me.
Date: Wed, 8 Aug 2012 06:45:13 -0700
From: jjkohl70@yahoo.com
To: cult-of-ore@googlegroups.com
Subject: [ORE] How to Build a Better Demonic Soul-Sucking Whip
Hey all, I have a Player that wants to build a Power Focus in the form of a demonic whip. The Player was thinking about having the following powers in the whip:
1. Whip Lash - a basic attack
2. Soul Flay - this is attached to Whip Lash and drains 1 point Willpower from the target if they have any
3. Soul Feast - this power is attached to Soul Flay and takes the point of drained Willpower
4. Store Soul - this is a Willpower Battery from the Miracle Cafeteria that only can store Willpower gained from Soul Feast with the Willpower only usable by the wielder
So, my question is how to build this. I have a few ideas and came to the Learned Sages at the Cult of ORE for advice.
The Basic Focus is Demonic Whip: Focus (Focus (-1), Operational Skill (+0), Indestructible (+2), Irreplaceable (-2), Booby Trap (+1)) - Total Focus Modifier (-0)
Whip Lash: 6d - Basic attack Power
Attacks(+2), Capacity: Range. Extras and Flaws: Focus (-0), Daze (+1), Obvious [Demonic shrieking whip crack] (-1), Reduced Capacity (-1)
For a total of 1 point per die. We went with Range and Reduced Capacity because it made more sense for a whip.
Soul Flay: 2hd - Drains Willpower from target
Useful(+2), Capacity: Range. Extras and Flaws: Focus (-0), Attached to Whip Lash (-2), Permanent (+4), If/Then [Whip Lash must damage target] (-1), If/Then [Only Drains 1 Willpower] (-1), If/Then [Target gets Free Resistance Roll of Command + Stability to avoid Willpower loss] (-1), Horrifying (-1)
For a total of 1 point per die. We went with Range to keep in line with the Whip Lash. I wanted a Resistance Roll (RR) because I feel like it makes sense.
Soul Feast: 2hd - Gains Willpower drained from target
Useful (+2), Capacity: Range. Extras and Flaws: Focus (-0), Attached to Soul Flay (-2), Permanent (+4), If/Then [Only if Soul Flay successfully drains Willpower] (-1), Delayed Effect (-2)
For a total of 1 point per die. We went with Range to keep in line with the Whip Lash.
Store Soul: 6d – Stores Willpower gained from Soul Feast
Useful (+2), Capacity: Self. Extras and Flaws: Focus(-0), Self Only (-3), Permanent (+4), Attached to Soul Feast (-2)
For a total of 1 point per die.
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