On Sat, Sep 8, 2012 at 6:02 PM, Shane Ivey <shane.ivey@gmail.com> wrote:
> First and most importantly, Wild Talents is meant to be DIY. That was
> specifically the entire purpose of the game.
The entire hobby is necessarily DIY, to varying degree. I appreciate
that you're letting me know what it is that I'm doing myself =)
> You can't roll more than 10 dice. You can HAVE as many dice as you want.
Fair enough.
>> Statement 2: A character with Variable Effect on several Qualities of
>> one Miracle is lending dice from the same pool (the Miracle's, not the
>> Quality's) to any temporary powers created with Variable Effect.
>
> It applies to the power quality that has Variable Effect. Not to any other
> power qualities.
This was my assumption from reading the rules, and it makes sense.
However, Greg's example seems clear: "But while I'm in dolphin shape,
I can't warp my flesh defensively or stab like the T-1000, because my
powers are all occupied being a dolphin."
I read this to mean that the character has no dice available for the
Attacks or Defends Qualities of the Miracle.
> You can't pile on to one use of the Duration power with another use of it.
> But you can hit a new target with each use of the power.
[...]
> In general, yeah. Except, as you say in your example, when it no longer
> becomes a flaw.
Cool! Thanks for answering.
Viktor
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Re: [ORE] Wild Talents: Set my head straight
12:13 PM |
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