On Oct 17, 2012, at 3:57 AM, Chris Cooper wrote:
> Okay, I enjoyed reading the transcript but I would like to hear more hints about the mechanics for the Delta Green RPG.
>
> How much different will it be to BRP? Will I be able to take old BRP Delta Green books or old Chaosium modules and run them with the DGRPG with little to no fuss?
Job one was "Make sure it doesn't invalidate everything people have been faithfully buying for years." You should be able to take the new DG rules and run stuff out of Countdown without much difficulty. Now and again you might need to remember that "Spot Hidden" now falls under "Perceive" or something, but I'm trying to keep it very, very clear and congruent.
-G.
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Re: [ORE] Greg Stolze on Better Angels, Mummy: The Curse, Switchflipped, Delta Green, Unknown Armies and Over the Edge
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