At GenCon 2012, I did a panel with Dennis Detwiller, Kenneth Hite and Greg Stolze — my co-conspirators inGodlike, Wild Talents and Delta Green, and the Wild Talents settings Grim War, Progenitor, and eCollapse — exploring the challenges and opportunities of developing deep alternate histories for superhero game settings. It was a really fun talk, and the folks at Role Playing Public Radio have put the whole thing online. Listen now.
http://slangdesign.com/rppr/2012/11/panel-discussion/alternate-history-in-superhero-games-at-gencon-2012/
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Shane Ivey, Arc Dream Publishing
The One Roll Engine and more: www.arcdream.com
-- Shane Ivey, Arc Dream Publishing
The One Roll Engine and more: www.arcdream.com
Cthulhu Mythos gaming, every quarter: TheUnspeakableOath.com
Is your world worth saving? Join the conspiracy: www.delta-green.com
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