Don't dice in excess of 10 offset the penalties? So if you had 14d, you could activate 4 powers, rolling your 10 dice and hoping for 4 sets?
Also...if you voluntarily drop HD, don't you lose them all? So if you tried to take multiple actions with 14hd and had to drop a few dice for the penalty...wouldn't they all drop? Have I been unduly harsh on my PCs with HD?
From: awgoodall@gmail.com
Date: Wed, 17 Apr 2013 07:59:25 -0700
Subject: Re: [ORE] WT - A couple of questions from an ST new to Wild Talents
To: nephandi24@yahoo.com
CC: cult-of-ore@googlegroups.com
Yrtalien <nephandi24@yahoo.com> wrote:
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Also...if you voluntarily drop HD, don't you lose them all? So if you tried to take multiple actions with 14hd and had to drop a few dice for the penalty...wouldn't they all drop? Have I been unduly harsh on my PCs with HD?
From: awgoodall@gmail.com
Date: Wed, 17 Apr 2013 07:59:25 -0700
Subject: Re: [ORE] WT - A couple of questions from an ST new to Wild Talents
To: nephandi24@yahoo.com
CC: cult-of-ore@googlegroups.com
To answer the first question, there is no limit to the number of powers you can have active at once.
Mechanically you can only activate up to five at one time, and realistically it's less than that. You roll for a power when you activate it. Each additional power activated on the same turn requires you roll the smallest pool at -1d penalty per additional power. The maximum pool size is 10 dice. If you had five powers each with 14hd you could activate will 5 at once (each power would "roll" 2x10).
In theory there is no limit to the number of powers actually running at once, except as limited by the points the character can spend on powers and the Willpower expenditure, if any.
Sent from my MOTOROLA ATRIX™ HD on AT&T
Yrtalien <nephandi24@yahoo.com> wrote:
If this is a repost I apologize. This is my first time posting here and I can't find my previous attempt on the list... so trying again.
I probably missed all this in the books but I've been trying to parse several systems this past week in preparation for the decision on what to play (we're going with this : )
1) How many powers can you activate or have active at a single time?
2) Say I have Invulnerability with 4HD.
Invulnerability (20)
Qualities: D D U.
Defends (HAR) Extras and Flaws: Interference +3, Permanent +4. Capacities: Self.
Defends (LAR) Extras and Flaws: Armored Defense –2, Hardened Defense +2, Permanent +4. Capacities: Self.
Useful Extras and Flaws: Permanent +4, Self Only –3, If/Then (only for Variable Effect) –1, If/Then (Variable Effect is only for immunities) –1, Variable Effect +4. Capacities: Self.
Effect: You are (mostly) impossible to harm. Invulnerability's Useful quality protects you against some otherwise-deadly environment—radiation, vacuum, bitter cold, or something else—without harm. With Variable Effect and Permanent, it instantly adjusts to fit any dangerous environment.
In combat, each die of your Invulnerability roll removes one die from each attack against you. If an attack's width is great enough to hit despite your power's Interference dice, you have width in Hardened LAR against its damage.
Invulnerability is usually taken with multiple Hard Dice to guarantee a static defense set at height 10.
If I am in space and I have devoted 2 of my HD to surviving without atmosphere and I get shot. Do I only have 2HD HAR or do I have the full 4HD. I think the answer is that they are basically different powers so I have the 4 but I want to make sure.
Thanks.
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