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Re: [ORE] While I'm consulting the list - help with more generic powers

It needs a separate Attacks quality with a duration. I guess it kind of depends on how you see it. If its meant to be a deterrent to muggers you bring it down a level sothe aura doesn't murder everyone, then the flare can be used offensively when a singe doesn't effectively communicate the need to leave him the eff alone. 

Here's my take

How 'bout this heat- 6 or 7/d
Attacks 2, Touch Only -2, Duration 2, Minimum Width -1 (and/or If/Then only affects location in contact with body -1)
Attacks 2, Touch Only-2, Radius 2, "Fine Control 1", Engulf 3

So as I see it, round 1 you activate the 1st effect and it lasts for the combat. Lets say you have 5 dice. When ever you are physically attacked you roll and a set means 1SK to the location that touched you or that you touch. (This prevents an inadvertent head shot when someone grabs you by the wrist). 

You can opt to "flare up" assigning dice to attack but this will "snuff out" the power for a round if you use all 5 dice.

If you drop minimum width the power instead tries to BBQ anyone where they touch you, the same system of assigning dice to each quality applies. I don't know why you wouldn't buy the powers separately (unless you took the one power permission). 

Another take might be to give it a defends quality with an attached permanent attack power so you could lungful normally and then "explode away" serious attacks and fry everything in a radius.

Hot Jumbaliya 9/d
D2, Self
Attacks 2, Touch Only -2, Radius 2, Permanent 4, Attached to defends -1, Full Power Only-1, Engulf 3 (alternately you could go with Explosive as the extra so the firestorm wasn't as comprehensively lethal). 

-Matt Conlon

On May 31, 2013, at 12:32 PM, Shane Ivey <shane.ivey@gmail.com> wrote:

<<And once he activates it, it just keeps on doing 4 Shock and 4 Killing to every hit location of everything nearby?>>

Wouldn't he need to declare and activate it each round? 


On Fri, May 31, 2013 at 5:18 PM, Wade Lahoda <wade.lahoda@gmail.com> wrote:
I figure I'd do a separate thread, since this is potentially less interesting to the group than the quartet of toddlers with Tier 4 powers. ;) I'm gonna need some help for some of the power mechanics for some more mundane stuff too...

First up - damage auras/offensive armor. In this case it is flames. We're not necessarily looking for a radius effect here (though the player wants to be able to flare it to do damage in a radius, but that's probably just), but instead more of a "If you touch/attack me, you automatically get hurt".  Here's my first attempt

Wreathed in Fire (6)
  Attacks Extras and Flaws: Touch Only -2, Engulf +2, Penetration +1, Radius +2

4 Hard dice: 48 Points

Because he didn't take it with full power only or the like, I imagine that means he can dial in the Radius if he wants? Like have it be 1 yard radius one round, and then spend an action to make it go out to the full radius another? And once he activates it, it just keeps on doing 4 Shock and 4 Killing to every hit location of everything nearby?  I didn't give it Burn, because I figure once you leave the area of affect it probably doesn't keep hurting you - let's be honest, fire this intense (we're looking at slagging steel plate type heat) is going to rapidly burn off anything likely to keep burning for any length of time, and it isn't like it coats you in napalm.

Does this look about right?


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