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Re: [ORE] Question about Cosmic Powers, Gadgeteering, etc...

"I'll point out that if you had 6d + 2hd in the combined TK power, because the defense is with Duration, you can activate it with your 2hd + 6d, and then in subsequent rounds still use those 2hd+6d - you don't have to set any dice aside as "in use" or whatever."

Ok, this seems reasonable, then I think Cosmic Power. "Every time I use it I make a cheap, endless, 1 use Invulnerability to X" Fire and forget. Or same permanent, if/then when attacking, one use Vicious type power. If the dice don't have to be "assigned" to continue performing their effect it breaks down fast.

I realize with nullify powers and rules exceptions, etc. it can be tailored to taste but that sort of thing makes it feel like I'm running another game for one person, where grudge monsters are fine and rules work differently. I'm not saying you're wrong, rather I don't like if/how you're right maybe?

-Matt Conlon

On Jun 12, 2013, at 8:40 PM, Wade Lahoda <wade.lahoda@gmail.com> wrote:

> I'll point out that if you had 6d + 2hd in the combined TK power, because the defense is with Duration, you can activate it with your 2hd + 6d, and then in subsequent rounds still use those 2hd+6d - you don't have to set any dice aside as "in use" or whatever.

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