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[ORE] [Progenitor] A better power suite for the Progenitor?

Every once in awhile I look at Amanda's suite of powers and think it really isn't the best. I think the main reason for that is her Dark Energy Projection takes up so, so many points, but most of the time two of its three qualities go to waste - most of the time, she's only going to want to use it to do one thing, making it pretty points inefficient. And she isn't a great defender unless she uses that Dark Energy Projection power to defense - her D.E.Fense power is nice, sure, but without Duration or Endless, she's got to make it an action, and that rapidly lowers the usefulness of any defensive power, especially if you're confronting multiple attackers.

So here's an alternate take on Amanada's Power Suite, pretty much breaking up her Dark Energy Projection and shuffling things around. It feels like someone with 500 Points with a "she can do almost anything" theme should be way more of a powerhouse than Amanda actually is. I really do find that, not 90% of the time, but 70% of the time I'd be way happier with three separate Cosmic Powers with only one quality than one big Cosmic Power that can emulate everything.

If anyone's got other points-mushing ideas to make the Progenitor as potent as she should be while keeping her fundamentally very wide range of capabilities, I'd love to hear it. The one thing I was considering was doing some shuffling to bring DE Defend up to 9HD, so she can choose to be utterly invulnerable with the right Extras if she needs to be.

DE Attack 6HD (84 Points)
 Her general configurable attack power.
Attacks (+2), Endless (+3), If/Then (Must be used for Variable Effect) (-1), If/Then (Only what can be accomplished with observable matter or energy) (-1), Variable Effect (+4)

DE Defend 6HD (84 Points)
Her general configurable defense power.
Defends (+2), Endless (+3), If/Then (Must be used for Variable Effect) (-1), If/Then (Only what can be accomplished with observable matter or energy) (-1), Variable Effect (+4)

DE Utility 6HD (84 Points)
Her general configurable Useful power.
Useful (+2), Endless (+3), If/Then (Must be used for Variable Effect) (-1), If/Then (Only what can be accomplished with observable matter or energy) (-1), Variable Effect (+4)
DE Versatility 5D+1WD (189 Points)
What she uses for powers that need all three qualities (or that only need one of them, but she's got nothing better to do with this). Also what she uses when she needs Hyperstats.
Attacks (+2), Endless (+3), If/Then (Must be used for Variable Effect) (-1), If/Then (Only what can be accomplished with observable matter or energy) (-1), Variable Effect (+4)
Defends (+2), Endless (+3), If/Then (Must be used for Variable Effect) (-1), If/Then (Only what can be accomplished with observable matter or energy) (-1), Variable Effect (+4)
Useful (+2), Endless (+3), If/Then (Must be used for Variable Effect) (-1), If/Then (Only what can be accomplished with observable matter or energy) (-1), Variable Effect (+4)
Immune (Dark Energy Effects) 9HD (36 Points)
As per her power in the book.

DE Reserves 22d (22 Points)
As the Miracle Cafeteria Willpower Battery, with the additional Flaw of If/Then (Only for using her DE Powers). This gives her a nice buffer of willpower she can use for all those Variable Effect costs.

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