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[ORE] Gambit-like Power Construction in Wild Talents ed2

Hello all,


I'm trying to construct a power with the following description: through sheer touch, you can temporarily supercharge any matter, making it as brittle – and explosive – as nitroglycerine. 
 
To use the power in battle, the character would need to charge something (one action) then throw the charged thing (another action) -- which would use the athletics role I think. Does this power have an attack quality at all?
 
How do I compute the useful?
 
thanks,
 
Alex
 
 
 
 

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