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Re: [ORE] Power Help - Transform into one thing

My reading of Attached is (assuming P is some power Attached to A):
 
- If A is not active, P cannot be used.
- If A and P are declared as actions in the same turn, you need two sets and A must go off before P.
- If A does not have Duration/Endless/Permanent, you have a one-turn grace period to declare and use P.
- If A is active already with Duration/Endless/Permanent, P may be declared as an action and its sets are effective.
- If P has Permanent, it may be reflexively activated anytime A is active, even at the moment in initiative A turns on.
- If P has the Automatic Flaw, you MUST declare and attempt to activate it on any turn in which you declare use of A or A is active with Duration, etc..
- If P has Permanent and Always On, Always On functions as Automatic, but requires no declaration.
 
 
The concise version:
- P's sets are only good within one turn after an A set goes off
- Powers with Duration/Endless/Permanent repeat their set every turn after activation (making Attached powers eligible for use)
- If P has Always On or Automatic, you must attempt to activate it on any turn in which you have the option and it doesn't already have a set from Duration/etc..
 
And not specified in the book, but by my intuition:
- If A has a non-instant duration and is actively turned off, disabled, or suppressed (for example, from the Locational Flaw or Negation), P sets are rendered useless even if an A sets took effect already on the current turn or the last turn.
 
Pardon my humorless mechanical perspective. :-)
 
-- Daniel
 


On Mon, Oct 28, 2013 at 10:00 PM, Allan Goodall <awgoodall@gmail.com> wrote:
Huh. This is what happens when you've played two version of WT as well as Godlike. It's not spelled out in Godlike or WT1 what happens with duration, endless, and permanent, but it is in WT2. I obviously need to a) re-read WT2, and b) stop replying...


On Mon, Oct 28, 2013 at 11:37 PM, Wade Lahoda <wade.lahoda@gmail.com> wrote:
I thought Attached and Permanent was pretty much the go-to set of Flaw and Extra for a power that activates automatically without an action when you use something else?


On Mon, Oct 28, 2013 at 10:25 PM, Allan Goodall <awgoodall@gmail.com> wrote:
No.

If you Attached a power that has duration, endless or permanent to another power that does not have duration, endless, or permanent, you wasted points. This is because the attached power is off when the primary power is off. You still have to roll to restart the secondary power when you activate the primary power.

If you Attached a power that has duration, endless or permanent to another power that also has duration, endless, or permanent, both powers are always on, but both go off if the primary power is turned off.


On Mon, Oct 28, 2013 at 7:50 PM, Longspeak Teller <longspeak.teller@gmail.com> wrote:
The description of Attached says you can take the primary action in one round and the attached action the next, or choose to try a multiple action. Is the attached power has duration, endless or permanent it goes off automatically when you use the primary (Though I assume one still is forced to roll if the power doesn't have hard dice?).

John


On Monday, October 28, 2013 5:45:36 PM UTC-7, matt conlon wrote:
I thought attached forced you use powers simultaneously? This creates a multiple action limit. 

So if I had an Immolate (5d Atk, touch, duration)  with an Attached Forcefield (5d Defends, self, duration)

Whenever I activate Immolate I -must- activate Forcefield. So my 5d becomes 4d and I roll looking for two sets. 

If my Forcefield were Permanent, then the game's conceit is it automatically rolls itself when the power it's attached to activates.

Thoughts?

-Matt Conlon

On Oct 28, 2013, at 2:20 PM, Longspeak Teller <longspea...@gmail.com> wrote:

I thought Attached was to the actual event of the power? Or does Endless count for that?

Part of giving it 3hd instead of 2hd was the extra width. But I suppose a level of go first couldn't hurt.

On Monday, October 28, 2013 2:56:53 PM UTC-7, Daniel M. Kane wrote:
Mostly agree with Matt on this, although I'd use Attached (Fox Form) -2 instead of an If/Then, since that's exactly what Attached is for.
 
It might also be worth throwing Go First on Fox Form (and/or other powers, if appropriate) to make sure you beat normal sets in initiative.
 
-- Daniel



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