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Re: [ORE] Augment & Dice Pools

You roll 10d max, always. OTOH, you can drop extra dice to make called shots and attempt other such effects.


Hotjets

On Wednesday, June 4, 2014, Longspeak Teller <longspeak.teller@gmail.com> wrote:
Augment lets you roll and add dice to an action after you've rolled that action. Does that let that action exceed the 10d dice pool limit? Or does it only go up to ten dice?

Say I have 6d in my Body/Brawl pool and 6d in my "sting like a bee" augmented attack power. I'm punching so guy who stole a kid's lollipop.

Do I roll my 6d, then call out the augment and roll 6d? Or am I limited to 4d for a total of 10d?

In the latter case, I could still declare an extra called shot, roll 4d (well set one and roll three), and then roll the augment for 6d, yes?

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