Am about 6 months into my progenitor game and my players are just meeting one of my major players, but as they have the habit of killing folk before I get to have any fun the NPC will be using his Cosmic Power to create a double for them to interact with. Have pointed it all out but am worried that I am way off base. Advice please.
Many thanks,
John
D.E. Versatility (6/12/24) 9d + 6HD + 3WD (198)
Qualities: A D U.
Attacks Extras and Flaws: Endless (+3), Variable Effect (+4); If/Then: Must be used for Variable Effect (–1), If/Then: Created powers must have the "Depleted" Flaw (-1), If/Then: Created powers must have "If/Then: No recharges" flaw (-1), Delayed Effect (-2), Depleted (-2)
Capacities: N/A.
Defends Extras and Flaws: Endless (+3), Variable Effect (+4); If/Then: Must be used for Variable Effect (–1), If/Then: Created powers must have the "Depleted" Flaw (-1), If/Then: Created powers must have "If/Then: No recharges" flaw (-1), Delayed Effect (-2), Depleted (-2)
Capacities: N/A.
Useful Extras and Flaws: Endless (+3), Variable Effect (+4); If/Then: Must be used for Variable Effect (–1), If/Then: Created powers must have the "Depleted" Flaw (-1), If/Then: Created powers must have "If/Then: No recharges" flaw (-1), Delayed Effect (-2), Depleted (-2)
Capacities: N/A.
Body Double Powers Set
Teleport to Double 3d + 1WD (No willpower cost cost)
Capacities: U
Useful Extras & Flaws: Booster: Range (+3), Subtle (+1); If/Then: Can only teleport to location of double (-2), Usual Power Flaws (-3)
Capacities: Range
Puppet Double 2HD (2 Willpower)
Capacities: U
Useful Extras & Flaws: Booster: Range (+3), Endless (+3); Usual Flaws (-3); If/Then: Only works on Double (-2)
Capacities: Range
Create Double 3d + 1WD (No willpower cost)
Capacities: A+2, D+3, U
Attacks Extras & Flaws: Attached to Useful (-2)
Capacities: Mass
Defends Extras & Flaws: Hardened Armour (+2); Armoured Defence (-2), Attached: to Useful (-2), If/Then: Only for Double (-1)
Capacities: Self
Useful Extras & Flaws: Endless (+3); Delayed Effect (-2), Usual Power Flaws (-3)
Capacities: Range
Flight 2HD (No willpower cost)
Capacities: D+3, U
Defends Extras & Flaws: Go First (+2); Attached: Create Double (-2), If/Then: Only for double (-1), Usual Flaws (-3)
Capacities: Self
Useful Extras & Flaws: Booster: Speed (+4), No Physics (+1); Attached: Create Double (-2), If/Then: Only for double (-1), Usual Flaws (-3)
Capacities: Speed
Regeneration 3d + 1WD (No willpower)
Capacities: U
Useful Extras & Flaws: Duration (+2), Engulf (+2); Self Only (-3), Attached: Create Double (-2), If/Then: Only for double (-1), Obvious (-1), Usual Flaws (-3)
Capacities: Self
Extra Tough 2HD (No willpower)
Capacities: U
Useful Extras & Flaws: Endless (+3), Engulf (+2); Self Only (-3), Attached: Create Double (-2), If/Then: Only for double (-1), Usual Flaws (-3)
Capacities: Self
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