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Re: [ORE] [WT] Character help!

Ah, as a GM I have found the best solution for my games is to ask players for a description of their character and his/her powers and then I build it. That way I can apply the same methodology to each, be it hyper efficiency or concept over execution. 

What I would recommend, which is time intensive for all, but as stated the game is front loaded with crunch so that play is smooth, is to have each player describe their character, build it and then have the GM build it, so the GM has an idea of what you're looking for and maybe how to do it, then can sort of rebalance it for interactive play.

Also, email. Email. Email. That's what attachments are for...

-Matt Conlon

On Jul 23, 2012, at 2:51 AM, BronyPwny <sharks1288@hotmail.com> wrote:

And therein lies the problem with my group... Everyone is VERY individual... We hardly talk other then the nights that we game, so collaborating amongst us isn't, really, something we do...

Come to think of it... Ehn, that'd just go into a large rant. Thanks a ton for the help. I may ask more questions, but I think most of my thoughts have been sated for now. I'll probably play around with power generation for a bit, maybe ask some questions that pertain to said powers, figure things out. I was able to get the book from my GM the other day, so I have it on me to reference (again, a major flaw with us, 5 people, 2 books). I'll look forward to talking with you guys some more XD

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