There's nothing keeping you from maintaining a non-Duration power by dedicating an action to it each round. Mechanically, it'll be a "new" Bind each round, but so is Duration -- it just guarantees the same set each round without further actions.
-- DanielOn Tue, Jun 11, 2013 at 5:11 AM, Brian Moore <bmoore.hcc@gmail.com> wrote:
Thank you for the feedback. My suspicion is that Allan is correct regarding the power and duration, though, frankly, it seems silly to not have a duration with a bind power. Having to re-roll round after round would not be very effective, and if a target can break out essentially right after being hit with bind, that seems like something that would be flaw-worthy in the power. I love the idea of the flaw fade, Matt.
On Monday, June 10, 2013 10:58:56 PM UTC-5, matt conlon wrote:I'm AFB but I think bind has a duration which means it either lasts a dramatically appropriate amount of time (like Spidey's 1 hour webbing) or if you want more crunch 1rd/die in the power.If it has no duration you wouldn't "concentrate" on it but rather activate it over and over again each round (suitable for powers that merely give the target a momentary pause.Powers with Duration are generally fire and forget in a given combat.Ah that gives me another idea for a flaw "fade: the power's effective width is reduced by 1 for each round after the first, only effects powers with the duration extra" (powers would be neither endless nor permanent with such a flaw...)-Matt ConlonHey all,To unsubscribe from this group and stop receiving emails from it, send an email to cult-of-ore...@googlegroups.com.
I have a question about what seems a very simple power, Bind. As the power is written in the Miracle Cafeteria, does the power need to be concentrated on (require a multiple action) to be used for more than a single combat round? Is it not also necessary to have some sort of duration to last more than a single turn, or require the user to maintain the Bind after successfully hitting? The description seems to suggest that a character is bound until making an opposed roll of some sort vs. the Bind roll, but gives no indication that the power must be re-rolled each round (at least not if I'm interpreting it correctly). So, in order to use Bind multiples times, or perform any other action after successfully binding someone, does one have to use multiple actions? For the opposed roll, and does one need to keep re-rolling every round to keep a target bound? I initially thought one roll worked until the target escaped (if it ever resisted) and the character with Bind can continue to act normally without any further consideration of the bound subject, but it seems to me that essentially gives bind a free duration that is not included in the cost of the power.
Am I missing a blatantly obvious explanation that clears this up?
I will happily await any discussion.
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